"Forza 4" has a HUD that efficiently navigates the player the fastest way around a track.
"Grand Theft Auto: Vice City" uses its HUD to gives a minimal, colorful way for the user to orientate and navigate a virtual world.
Video games have for years offered well crafted interfaces to orientate and navigate the player in a virtual world. This interface is commonly known as a HUD (Heads up display) and gives the user not only information and about where they are but where they need to go, how to get there and other data essential to the game. Microsoft's "Forza 4" uses a HUD that incorporates live navigation with a mini map. This gives uses a live view of the current/fastest rout to take while the minimap provides a larger scale sense of orientation. Similarly in "Grand Theft Auto: Vice City" the player is given a mini map in the bottom left of the screen to orientate themselves as well as live on screen arrows showing the direction of a self appointed destination or one the computer has set allowing the user to successfully navigate in a virtual city. I feel the idea of a HUD in a real time first person navigational interface would provide the user with necessary live information and would incorporate itself easily into a cellphone application.
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