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Showing posts with label Studio. Show all posts
Showing posts with label Studio. Show all posts

Sunday, 22 July 2012

DSDN112 - Project 1 - Studio 2 - Fun Vs Function

Guitar Tuner and Bubble Gum

I have chosen a juxtaposition of objects that stimulate various senses for a purely functional or aesthetic purposes. The Guitar tuner is deigned to stimulate your visual senses in a practical way. Its black on white text and responsive LEDs mean it is easy for the user to visually find the pitch they are looking for. The guitar tuner is also very tactile due to its rubber buttons. These are nicely spaced as to hit the button the user intends to hit and give a quick response when pushed. The guitar tuner also involves the auditory sense with a clear and loud tone that lets the user reference what note they need to find. The guitar tuner is a hard object to have fun with, however it is very engaging to three out of the five sensors making it extremely functional.

In contrast it would be hard to find a practical use for bubblegum short of a substitute for Blue-tak, though it is a far from useless item. The bubblegum heavily engages all five sensors, and is highly consumed product. 

Thursday, 19 July 2012

DSDN104 - Project 1 - Studio 2 - Intro to 3DS Max

My second render attempt.

With 3DS max i was able to create two renders. The above is the more complex of the two. I believe it begins to explain the idea of degenration. It is a complex solid form with a richyly complex interior. The way the exterior is begins to separate could express the beginings of a degeneration within the complex form.

            First basic render attempt.

DSDN104 - Project 1 - Studio 1 - Precedence

 Contact photo reel  showing different cancer cells in division.

I have have used the precedence word of "degeneration" to investigate a variety of forms i believe can be derived from this. Degeneration, or devolution is a direct juxtaposition of growth. Through this realisation i was able to come up with two associated words, "disease" and "disintegration". I then wanted to investigate the process behind degeneration. The way complex and intelligent form become deconstructed to become simple as well as useless forms. An example of "degeneration" in nature is how cancer cells multiply and eventually breakdown the form they inhabit, rendering its function useless. These images will be my precedence for my model and will give me a starting structure to degenerate. 

Wednesday, 18 July 2012

DSDN141 - Studio 1 - Material Selection And Manipulation


Through manipulating different materials today i found two particular types that caught my attention. Polymer plastics was the first and through the introduction of heat it is a material that molds itself to its surroundings then through the cooling process is able to retain most of, if not all of its key structural integrity. The was it set was also aesthetically pleasing to the eye, however there wasn't much more i could do to this material without breaking it and it has no memory like acrylic so is unable to return to its initial form. The unexpected highlight of these experiments was how foliage off trees react when introduced to extreme heats from the heat gun. The surfaces began to pop and crackle then burn. The interesting thing about this was that it exposed the many layers the leaf was made up of. I feel further investigation through boiling and drying could reveal a way to take advantage leaf's skeleton like structure although it is unforeseen how integral to its structure moisture is when removed from it. I would also like to further investigate the structure and forms that can be created with sugar. It is a compound that is easily shifted from solid to liquid through the introduction of heat and seeing other students workings with it as a surface material has gained my interest.